Bernabé Mallo
Doctor en Filosofía por la Universidad del País Vasco (UPV/EHU)
Investigador
en neurofilosofía, evolución humana y origen del arte. / PhD in
Philosophy – University of the Basque Country (UPV/EHU)
Researcher in neurophilosophy, human evolution, and the origins of art.
A review of Qian Wang's study (2024) in ACM Transactions on Multimedia Computing, Communications, and Applications: Learning-based Artificial Intelligence Artwork: Methodology and Future Directions
Introduction: the machine that becomes its own teacher
How does a machine learn to create art? Not through explicit instructions, nor through rules programmed by a human. It learns by observing. It learns by analysing. It learns by competing with itself. The study by Qian Wang, published in 2024 in the ACM Transactions on Multimedia Computing, Communications, and Applications, offers an exhaustive technical breakdown of the architectures that make contemporary algorithmic art possible. It does not limit itself to describing what tools exist, but explains how they work internally, unravelling the logic that allows a neural network to generate an image that a human might mistake for a masterpiece.
The article begins with a fundamental distinction between two major paradigms of machine learning applied to art: supervised learning models, which require labelled datasets and external guidance, and autonomous learning models, which generate and evaluate their own creations without direct human intervention. Qian Wang focuses on this second paradigm, and does so with a clarity that turns a technical subject into a window onto profound questions about the nature of creativity, authorship, and aesthetic knowledge.
The dance of GANs: creator and critic in perpetual competition
The heart of contemporary algorithmic art beats in Generative Adversarial Networks (GANs), and Qian Wang devotes a substantial part of his analysis to explaining their internal functioning. The metaphor he uses is especially illuminating: it is a dynamic of "creator and critic".
Let us imagine two neural networks competing with each other. The first, the generator, tries to produce images that appear authentic. The second, the discriminator, tries to distinguish between generated images and real works by human artists. Each time the generator produces an image, the discriminator evaluates it and issues a judgment: is it authentic or fake? The generator adjusts its parameters to deceive the discriminator. The discriminator adjusts its own to avoid being deceived. And so, in an endless competition, both networks improve simultaneously.
This process has a notable consequence: the generator receives no explicit instructions on how to create art. It is not told "paint like Van Gogh" or "use this colour palette". It learns on its own, from adversarial feedback, which configurations produce images the discriminator cannot reject. It is, in a sense, a form of learning by discovery: the machine explores a space of possibilities and finds, through trial and error, the regions that produce convincing results.
Qian Wang notes that this dynamic reproduces, algorithmically, something that occurs in the world of human art: the tension between creation and criticism, between the innovative impulse and the evaluative judgment. But there is a crucial difference. In human art, the critic is a subject with lived experience, with criteria formed by years of exposure and reflection. In the GAN system, the critic is a mathematical function, a set of rules that evaluate authenticity in statistical terms. The machine's "criticism" is not an aesthetic judgment; it is a probability calculation.
From adversarial learning to diffusion models: the technical evolution
Qian Wang's article does not stop at GANs. It also traces the evolution towards diffusion models, the architecture driving contemporary systems such as Midjourney or Stable Diffusion. Unlike GANs, which generate images in one go through adversarial competition, diffusion models operate through a process of gradual ruin and reconstruction.
The principle is as follows: a real image is taken and noise is progressively added until it becomes a chaos of random pixels. Then, a neural network is trained to reverse that process: given a fragment of noise, it must reconstruct the original image step by step. Once trained, the network can generate new images starting from pure noise, guided by textual instructions that orient the reconstruction towards a specific result.
This architecture has significant advantages over GANs. It is more stable during training, produces higher-quality images, and allows finer control over the final result. But, from the perspective of our research, it shares with GANs a fundamental characteristic: the machine does not "see" the world, but learns to reconstruct it from statistical patterns. There is no direct visual experience, no body traversing a scene, no memory associating an image with an emotion. There is, solely, a mathematical space of possibilities that the network has learned to navigate.
Data repositories: the fuel of learning
One aspect Qian Wang analyses in detail is the dependence on datasets. For an autonomous learning system to function, it must be fed with large repositories of labelled images. These repositories, such as the famous WikiArt or the internal datasets of AI companies, contain tens of thousands of works classified by style, author, and period.
The system learns by extracting patterns from this data. It identifies that certain colour combinations are characteristic of Impressionism, that certain compositional structures are typical of the Baroque, that certain themes appear recurrently in Renaissance art. But this learning has an intrinsic limit: the machine can only learn what is in the data. If the repository is biased —towards Western art, towards certain historical periods, towards certain genres— the system will inherit those biases and reproduce them in its creations.
This point connects with a broader reflection on the political economy of algorithmic art. The large image repositories that feed AI systems are composed, for the most part, of works by artists who have not given their consent to be used as training data. Their creations are extracted, fragmented, and recombined without compensation or recognition. The machine learns from the work of thousands of human artists, but does not acknowledge its debt to them. This asymmetry raises ethical and legal questions that still lack satisfactory answers.
The question of originality: what does it mean to create?
One of the most suggestive passages in Qian Wang's article addresses the question of originality in AI-generated art. The question is simple but profound: if a machine learns from thousands of existing works and generates a new image, is that image original? Or is it a mere recombination of pre-existing elements?
The usual answer, from a technical perspective, is that the machine's originality is always statistical. It does not invent from scratch; it explores a space of possibilities defined by the training data. Its "creativity" consists of finding combinations that were not present in the original corpus, but that are, in a sense, derivable from it. It is a form of interpolation, not of creation ex nihilo.
However, this answer raises an uncomfortable question: is human originality of another nature? If we think about it carefully, we too are, to a certain extent, machines that develop and function within a concrete niche. Our ideas, our images, our ways of seeing the world do not emerge from nothing; they derive from our own lived niche —the social, cultural, and natural environment in which we grow— and from our biological characteristics. No human artist invents from absolute emptiness; we all create from what we have seen, felt, learned, inherited.
So can we really assert that human originality implies a rupture with the existing, while the machine's is only recombination? Perhaps the distinction is not so clear-cut. What we call "rupture" in human art —the irruption of a new style, a new sensibility, a new form of expression— does not arise from a probabilistic calculation in the algorithmic sense, but it does arise from a biological calculation: a calculation that our nervous system performs with concrete characteristics that, from our perspective, are survival, symbolon, and wholeness. It is, if you will, a form of internal necessity, biologically internal.
The difference, then, would not lie in the presence or absence of calculation, but in the nature of that calculation. The machine's calculation operates on external data, on statistical patterns extracted from a corpus. The living organism's calculation operates on its own experience, on its needs, on its evolutionary and biographical history. Both are, in a sense, "machines", but one is driven by probability and the other by the need to survive, to symbolise, and to achieve wholeness. And that need, unlike statistical calculation, is not exhausted in the optimisation of a function: it unfolds over time, it transforms with experience, it confronts death and meaning.
Is that a "rupture"? Perhaps yes, perhaps no. Perhaps the difference between human art and algorithmic art is not one of essence, but of degree of embodiment. But what we can affirm is that biological calculation, unlike algorithmic calculation, is traversed by an interiority that is not reducible to statistics. And that interiority is, precisely, what art, in its origin, has sought to express.
A reading from the S/Y/C model
Qian Wang's analysis offers a concrete case in which the functioning of the Law of Biological Coherence S/Y/C that forms the core of our research can be observed (Mallo, 2023, 2025, 2026a, 2026b). The three dimensions of our thesis unfold here with uncommon clarity, precisely because the contrast with the machine allows us to see what we take for granted in the human.
The S (Survival) dimension manifests in the adaptive function of algorithmic art. Qian Wang notes that AI art systems are developed because they solve practical problems: they automate creative tasks, broaden access to design tools, offer new expressive possibilities. This is a legitimate function of cultural survival: technology is adopted when it solves a problem. But the survival of the machine is not that of the organism using it. The system does not need to create art in order to survive; the human who employs it does. AI is a tool for survival, not a subject that survives through it.
The Y (Symbolon) dimension is the point of greatest contrast. GANs and diffusion models manipulate symbols —visual representations, linguistic labels, stylistic patterns— with impressive efficiency. But they do not inhabit the symbol. There is no mutual recognition, no community of lived shared codes. The machine can label a work with the word "Baroque" and detect in it the features that criticism has associated with that period, but it has not grown up in a culture where that word meant something, has not inherited a tradition, has not felt the weight of a shared history. The human symbolon is lived; the machine's is simulated.
The C (Wholeness) dimension manifests in the search for convergence that characterises GANs and diffusion models. The generator and the discriminator compete until they reach an equilibrium, a point at which the generated images are indistinguishable from real ones. Diffusion models, for their part, reconstruct an image from chaos, progressively closing the process until they reach a coherent form. This convergence is a form of algorithmic wholeness. But it is a wholeness without yearning, without the biological drive that in humans seeks to integrate parts into a coherent whole. The machine "closes" a form because its loss function tells it to, not because it needs to make sense of its experience.
Surgical Philosophy invites us to make a precise analytical cut in Qian Wang's study. It is not about rejecting technology nor idealising it, but about distinguishing levels. At the level of technical production, autonomous learning systems are powerful tools that can expand the capacities of the artist and the educator. At the level of aesthetic experience, AI cannot replace the embodied subjectivity that constitutes the heart of art. And at the level of cultural responsibility, an ethical framework is needed to ensure that these tools are used to enhance the human, not to replace it.
Final considerations: art as encounter, not as optimisation
Qian Wang's study has the merit of offering a rigorous and complete vision of the architectures that make algorithmic art possible. His analysis of GANs, diffusion models, and data repositories provides a solid basis for understanding how the machine works internally. But, at the same time, his work reveals —perhaps unintentionally— the limits of that approach.
The machine can learn to generate images that look like art. It can optimise its creations to maximise authenticity, coherence, surprise. It can even surpass humans in specific recognition and classification tasks. But it cannot understand what it does, nor feel what it produces, nor inhabit the process of creation as an act of encounter with the other.
Now, what does this research contribute to the whole of our inquiry into the origin of art? Its most valuable contribution is the comparison it makes possible. By observing how an artificial system, organised by us, learns to generate art through adversarial competition and pattern reconstruction, we are offered an unexpected mirror for thinking about how the biological system itself, tens of thousands of years ago, might have fragmented, assimilated, and reformulated the world to create something that today encompasses us all and everything.
Comparing these two ways of constructing creation —the artificial, guided by algorithms and data; the biological, guided by needs, biases, and yearnings— can be useful for consolidating a possible theory about how biological systems in general came to produce art. It is not about equating both processes, but about using the contrast as a heuristic tool: the machine shows us, through absence, what life contributes. And in that absence —the lack of a body that feels, of a history that hurts, of a need that drives— we find precisely the keys to what art, in its origin, was and continues to be.
Art, in short, is not an optimisation of parameters. It is an encounter between embodied subjectivities. And that encounter, for now, remains the exclusive patrimony of the living.
References
Mallo, B. (2023). La construcción neuro-simbólica. Una aproximación al funcionamiento del cerebro desde una perspectiva multidisciplinar [Doctoral thesis, University of the Basque Country - Euskal Herriko Unibertsitatea]. ADDI Repository. http://hdl.handle.net/10810/62701
Mallo, B. (2025). Arte y biología: Una aproximación neurofilosófica al origen de la experiencia estética. https://www.amazon.com/dp/B0E8Y5WZMK
Mallo, B. (2025). Art and biology: A neurophilosophical approach to the origin of aesthetic experience. https://www.amazon.com/dp/B0E8Y6C2XN
Mallo, B. (2026a). De la filosofía quirúrgica a la ley de coherencia biológica S/Y/C: Hacia una investigación sobre el origen del arte en la especie Homo. https://isbn.bibna.gub.uy/catalogo.php?mode=detalle&nt=57196
Mallo, B. (2026a). De la filosofía quirúrgica a la ley de coherencia biológica S/Y/C: Hacia una investigación sobre el origen del arte en la especie Homo [Kindle edition]. https://www.amazon.com/dp/B0GYGTJD5C
Mallo, B. (2026b). From surgical philosophy to the law of biological coherence S/Y/C: Toward a study of the origin of art in the Homo lineage. https://isbn.bibna.gub.uy/catalogo.php?mode=detalle&nt=57197
Wang, Q. (2024). Learning-based artificial intelligence artwork: Methodology and future directions. ACM Transactions on Multimedia Computing, Communications, and Applications, *20*(11), Article 347. https://doi.org/10.1145/3698105
Autor / Author
Bernabé Mallo
Doctor en Filosofía – Universidad del País Vasco / Euskal Herriko Unibertsitatea (UPV/EHU)
Investigador independiente en neurofilosofía, evolución humana y origen del arte.
Bernabé Mallo
PhD in Philosophy – University of the Basque Country / Euskal Herriko Unibertsitatea (UPV/EHU)
Independent researcher in neurophilosophy, human evolution, and the origin of art.
Enlaces / Links
Página de autor Amazon / Amazon Author Page: https://www.amazon.com/author/bernabemallo
ORCID: https://orcid.org/0000-0001-9002-9728
Plataforma EHUenRed / Link EHUenRed: https://www.ehu.eus/es/web/masterrak-eta-graduondokoak/red-latinoamericana-de-posgrados
Canal YouTube / Channel YouTube: https://www.youtube.com/@neuroideas815
Canal YouTube / Channel YouTube: https://www.youtube.com/channel/UCBsf6OZ482NjST6QA-hvYtQ
Publicaciones y proyectos en desarrollo / Publications and projects:
https://www.amazon.com/author/bernabemallo
https://ehuenred.theglocal.network/ideas/el-origen-del-arte-en-el-cerebro-de-makapansgat-al-moma-del-primate-al-sapiens